Still, due to the crit buff you'll be getting from another character, any weapon with an interesting on-crit effect may be useful. It will do it for you, and can make some bosses hilariously useless as they just keep trying to cast hoping you will run out of interrupts. Weapon: Really like Sentenza's Longsword (interrupts and purges impaired mobs), as you can almost stop caring about interrupting in single target fights. Plague Bearer 1-3: If this is Aerev and you take druidism synergy from the midgame questĭefense 2-6: This perk looks attractive early game, but later on it's not the tank dying you need to worry about, which is why I recommend the group utility and stacking willpower. The damage aspect isn't that important, at least lategame, because you will probably blow up AoE fights before it can tick much.įorbidden Tomes 2: But you rarely get silenced. Taint Soil: One point is nice to spread the druidism/necromancy synergy debuff in case you use Aerev for this character and can get him the synergy potion, three points are nice to get a slightly stronger enfeeble than Withering Touch if you are stacking willpower which you should. Shield Bash: This skill suffers from the fact that most mobs you really care about it working on (bosses) are immune to its effects, except the interrupt, so I've grown out of it Glyph Circle 2, I don't see myself getting purged much It should also be noted that while I find it useful for Aerev to be the tank (because Aerev has to talk to NPC's to start some fights), he sadly cannot be a dwarf and I find dwarves have the best armors for tanking. you get focus back from blocking and you can protect your party further with magic resistance and absorbs. The defense tree is just :ok_hand:, I mean, it has a taunt, this taunt has a respectable radius, pretty much all monsters respect it, it has great uptime. Also, if you make Aerev the tank you can get druidism synergy for further (albeit small) defensive utility. Used to be that my melee did this, which has some benefits because you don't want to absolutely pump the tank's weapon attribute just to make this enfeeble bigger. ![]() ![]() I want to have Withering Touch in all my parties, because a reliable enfeeble is great to have, at least on Circle Mage.
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